Today in animation I finished up my one week solo animation project. I decided to use a text to speech software to give the robots voices, mainly because beeps cannot get that expressive. I liked how my animations turned out, especially the final animation. I wish I could of spent more time working on the background environment. Overall I liked how it turned out and if I had more time I would have done more with the background.
Category: Animation 3
Solo Project
Today in animation we started a solo project. I was given a week and the prompt I was to go off of was “Don’t Press the Red Button”. I had drawn up a storyboard and I am looking forward to how the animation is going to turn out.

Loop Final
Today in animation class we finished the one week partner project. We first had to finish rendering and then composite the animations. We did not have enough time to add sound effects, so we were only able to add music. I like how some of the animations turned out, though I wish I could have worked on a few of them a bit longer. Another thing I liked was how well the explosion turned out, surprisingly it took the least amount of time to render out of all the scenes
Wrapping Up the Animation
Today in animation we continued work on our animation project. We were able to finish up working on the animations and FX. Now all we have left to do is render and composite the animation.

New Project
Today in animation we started work on a new partner project. The prompt we were give was loopdy loops, so we decided to do an animation with some planes flying around. I am going to work on the mountains, fx, and animation and Marcus will work on the rest.
Barrel
Today in animation class I worked on texturing a barrel. I had first mapped out the UVs, then I moved onto creating the base texture for the barrel. After that I then started working on value maps for the barrel to make it appear better.

Texturing Review
Today in animation we worked on a review for texturing. I went over the basics of UVs and how to send them to photoshop. I then worked on creating a texture for a crate inside of photoshop.

My Own Face Rig
Today in animation I worked on creating and animating my own face rig. I used a face I had created in the past as the basis for the rig I was creating. I was there was some issues with trying to get the weights set a first but once I started animating it, the weighting became a bit easier. I animated the character to say “imagine if I had a real weapon” which is a line from a video game I play.

Face Rigging
Today in animation we worked on rigging faces. I learned how to set up joints to be able to rig facial geometry and how to weight paint them. I then learned how to set up shape deformations to also be able to animate the face.

Water Bottle Render
Textured and rendered the water bottle




