Today in animation class I worked on texturing a barrel. I had first mapped out the UVs, then I moved onto creating the base texture for the barrel. After that I then started working on value maps for the barrel to make it appear better.

Today in animation class I worked on texturing a barrel. I had first mapped out the UVs, then I moved onto creating the base texture for the barrel. After that I then started working on value maps for the barrel to make it appear better.
