Today in animation I continued work on the November project. We have finished everything but the animations, so that is what I am working on. I am currently animating the climax of the animation so this is going to take longer than the other scenes.
Category: Animation 3
Animation Practice
Today in animation I worked on animating a walk cycle. It had been awhile since I had animated a walk cycle but this time I had a better rig that made animating easier. I then rendered and composited the animation I made in after effects.
November Animation
Today in animation class we were given a November Animation project. The prompt we were given was turkeys versus pilgrims, we have already begun modelling characters and texturing them. Our asset list is Turkey, Character, Tree, Environment, and Guns


Face Sculpt
Today In animation class I worked on facial sculpting in mud box. I was able to create the details using the variety of tools within it. I also learned some new sculpting techniques from following this tutorial.

Sculpting Review
Today in animation I began a review over mud box sculpting. I first watched the video to refresh my memory on some of the functions in mud box. Once i had finished the video I then sculpted some detail onto the dinosaur preset in mud box.

October Animation Final Post
Today in animation class we finished editing the October animation. I think most of the animation turned out well. We did a good job on environmental lighting and creation, this was also the first time we incorporated bump and rough mapping into an animation. Although it was difficult to see in the moody lighting, I believe it still added to the scene. In addition to this I liked the creative and inventive approach we took to creating and animating the ghost. Though if we had more time I would have liked to have worked more on the character rig and the animations on the character were a bit rough because of the rushed rig. Overall I think it is one of our best animations considering the two week time frame we were given.
Rendering Out
Today in animation I continued working on the October animation project. We had finished up most of the scenes, so we decided to render out the completed scene. We have just two more short scenes to animate, then we are able to edit and finish up the project.

Animating the Project
Today in animation I started working on animating our project. I first added some idle character animation to the scene, then added the camera movement as well. I also began working on the next scene needed for the project.

Spooky Project
Today in animation class we began working on a new two week October animation. We decided to do an animation with a ghost. Marcus and I are going to split the work on modeling, while I will animate and he will rig.



VFX with Bifrost
Today in animation class I learned how to create special effects with Bifrost. It is somewhat similar to nparticle, making it familiar and easy to learn. I practiced inputting setting to get the visual look I wanted.


