Today in animation class we started learning the basics of using the maya program. I learned how to use the interface and how to use the tools. Also with that I learned how to make and edit polygons. (forgot to post)
Category: Animation 1
Final
Today I worked on my final in animation. I was given a prompt and had 2 hours to make this. (forgot to turn in long time ago)
Finishing the Final
Today I finished my final for my animation class. I had finished with the rendering and then I edited it using after affects. I learned a lot from this project, I learned how to keyframe with geometric points and how to set up cameras. In addition to that, I learned how to render an animation and how to sequence it. I think I did a good job on the camera work and texturing on the room. I also liked how the table animating turned out. Although I should have manually animated it in the first place instead of trying to use FX tools. I could have done a better job with creating the window so that it could look better. Although I liked the way the lighting was done for the window to make the lighting seem realistic. I also could have modeled the hand to hold the ax in a better way that would look more appealing. I really enjoyed working on this project and I liked how it came out overall. I still have a lot to learn and I look forward to learning more next year.
More Rendering
Today I continued my work on rendering the animation. I started rendering the first 170 frames, which should take the longest. I then started rendering the last 120 frames
Cameras Rolling
Today I continued my work on the animation project. I first set up some cameras and tested some settings. I then set up settings for rendering the project. I plan on adding more props for extra detail, since I have plenty of time.
Adding some details
Today I continued my work on the group animation project. Since I was done with animating and now waiting for my partner to finish the camera work. I added some details to the room to make it more appealing.
Finishing Animating
Today I continued my work on animating the project. After a LOT of experimenting with rigid bodies, I decided it would be better and easier to manually animate the table and cake splitting. I tried to recreate the effects of physics the best I could and it turned out pretty good. Now all that I have left is to add some lighting, set up cameras, and finally render it.
Animating the Mini Man
Today I continued my work on the animation project. The first thing I did was to model different walking positions, then I merged the shapes. I then used the shape editor to animate the walking.
Beginning Animating
Today I continued my work on the group animation project. We had finished modeling all of the objects and texturing most of them, so I decided to start working on the animation. I figured out an alternative to rigging that is easier, but a bit more tedious. I will be able to start the animation soon.
Animation Project
Today I will begin work on an group animation project. Our prompt was, Cake, we plan to have a character come in and chop the cake in half with an ax. We also want to have the character follow through and cut the table in half.
Responsibilities so far:
-Modeling: Gabe
-Texturing: Alex
-Cameras/Lighting: Alex
-Keyframing: Gabe
Assets Needed: Miniman(import), Ax, Table, Cake, and Room set.
